Bot Battles and Bones – Friday, July 28, 2017 Folks, We’ve had a good week here at CSE. Our push for client stability has paid off greatly, culminating in… PermalinkPosted: 2017-07-28Tags: Beta, bots
Mine? Mine? Mine? – Friday, July 14, 2017 Folks, Alrighty then! Tim and I just sat back down at our desks after a lengthy End of Week Wrap-Up.… PermalinkPosted: 2017-07-14Tags: Animation, Beta, dock, mine, VFX
Dock and Load! – Friday, June 9, 2017 Folks, The week flew by, here. The days are busy as we continue to work on features such as crafting,… PermalinkPosted: 2017-06-09Tags: Animation, Beta, Building, UI, VFX
Layers are not just for onions and ogres! Folks, Another great week here at CSE. Work continues apace on the game and our push to Beta 1. And… PermalinkPosted: 2017-02-24Tags: Alpha, Andrew Meggs, Beta, Beta 1, camelot, camelot unchained, cse, kickstarter, mark jacobs, massively, MMORPG, news
We wish you a happy 2017! Folks, This will be the final official update from Camelot Unchained® and City State Entertainment for 2016. It has been… PermalinkPosted: 2016-12-22Tags: Alpha, Andrew Meggs, Beta, camelot, camelot unchained, cse, kickstarter, mark jacobs, massively, MMORPG, news, newsletter