Let there be lights, lots of lights! Folks, Happy Memorial Day, in advance, to all our Backers in the US! With the one-day break coming up, we… PermalinkPosted: 2017-05-26Tags: Alpha, Andrew Meggs, Beta 1, camelot, camelot unchained, cse, kickstarter, mark jacobs, massively, MMORPG, news, update
Seattle, Scorpions, and Snow Cones – Friday, May 5, 2017 Folks, We’ve wrapped up another good week here at CSE. I know we often start out our weekly… PermalinkPosted: 2017-05-05Tags: Beta 1, gift, progress, siege engine, update
Getting a head of ourselves Folks, For those of you who celebrate it, Happy St. Patrick’s Day! As always with a holiday in which alcohol… PermalinkPosted: 2017-03-17Tags: Andrew Meggs, Beta 1, camelot, camelot unchained, cse, kickstarter, mark jacobs, massively, MMORPG, update
Layers are not just for onions and ogres! Folks, Another great week here at CSE. Work continues apace on the game and our push to Beta 1. And… PermalinkPosted: 2017-02-24Tags: Alpha, Andrew Meggs, Beta, Beta 1, camelot, camelot unchained, cse, kickstarter, mark jacobs, massively, MMORPG, news
Another three bite the dust! Folks, It’s been a really good week here in the studio on almost every front (hey, nobody’s perfect). We have a… PermalinkPosted: 2017-02-17Tags: Andrew Meggs, Beta 1, camelot, camelot unchained, cse, kickstarter, mark jacobs, massively, MMORPG, news, update