Today has been a lot of fun hasn’t it? First, there was the SmackHammer stress test and it was glorious!…
Folks, We had a small setback with a character named Wart today, so instead of having our building & mining…
Folks, Tonight’s update will consist of two live streaming events. The first and biggest event will be Andrew Meggs showing…
Folks, It’s been another great day here at CSE. First, we got more ducks! So thank you Matthew Kramer for…
Folks, There’s an old saying about “Calm before the storm” and well, tonight’s update would qualify for that. However, I…
Folks, I hope everyone is having a good weekend! Ours got off to a fine start with a Live Stream…
Folks, First, sorry for the delay in releasing this update. Unfortunately our video guy (who is also our lead artist…
Folks, This is going to be a quick update. It was a busy day again and though there is not…
Good afternoon from Andrew! Thanks to all of you for checking out the video last night. Here’s a small update,…
Hi everyone! Andrew here. In my first update last week, I showed off some of the rendering tech we want to use…
Folks, Time for a three-part evening update. Part one is more "talking head" stuff from me, a lead-in to Andrew's…
Original Post Found Here Folks, So, another good day here at CSE and with our Kickstarter. I’m truly sorry I’ve…