Folks, Last week ended well for CSE, as we had a very successful “24 hours of Alpha” test, and met…
Folks, Okay, the cat (or in this case spirit) is out of the bag and now it’s time for some…
Folks, Sorry for the lack of serious updates since the end of March, but that doesn’t mean things have been…
Folks, Today’s update is short but sweet. On Saturday, March 28th, at 1PM Eastern Time, 10AM Pacific Time and 5PM…
Folks, It was a short week here at CSE, but we’ve got lots to talk about today! Before we get…
Folks, We made it! Alpha is indeed upon us, and while it was a bit of roller-coaster ride, with many…
Folks, It seems like only yesterday our Kickstarter campaign was in full swing. And now here we are, at…
Folks, I’m very sorry, but I have some bad news for you. After today’s two hours of testing, I have…
Folks, ...we didn’t make it. As those of you who watched our 14 hours of Live Streaming on Saturday can…
Folks, Live from beautiful, downtown Fairfax, Virginia, it is City State Entertainment! As per our update last night, we are…
Folks, And it’s down to the last 27 hours and we still have a couple of crashing bugs. And what…
Folks, The clock is still ticking and we’re still moving closer to an Alpha launch. Fortunately, last night’s storm was…