Being safe is for tourists and for most casual games. This is the wrong game, wrong genre, wrong developer and…
CU is a TriRealm™, RvR-focused game. It is not an RvR-centric game like Dark Age of Camelot and it is…
…our players are not children and this is not an intersection crossing. Over the years many MMORPG designers, me included,…
RPGs have traditionally offered players a plethora of choices for building out their characters. From the earliest P&PGs to MMORPGs,…
If you have followed MMORPGs since 2001, you probably know how I feel about gold sellers. I took a hard…
One of the things that set Dark Age of Camelot apart from its competitors was the number of races and…
Folks, I would like to apologize for the two-day delay of this blog posting. On Wednesday, I focused on creating…
Over the course of my long career, I have spent a lot of time (some have said far too much…
Over the decades MUDs evolved from their mostly solo-friendly roots to the first generation of MMORPGs (Meridian 59, UO, EQ,…
…. Slaying all the bad guys, breaking their pride. Burn this, burn that, can you break their Pride? First, thanks…
I love sandbox games (SBGs) but the word sandbox has already fallen into the category of overuse by game developers…
We interrupt your normal Mark-a-thon for a post from Andrew. I'm the technical director and co-founder of City State Entertainment,…