1,297,878,370

Blocks placed so far by our Backers

CUBE

1,297,878,370

Blocks placed so far by our Backers

What is C.U.B.E.?

C.U.B.E. stands for Camelot Unchained Building Environment, a hybrid online/standalone building game which is being developed as part of Camelot Unchained™. Currently, we are using it to test all aspects of the building system, including destructibility, physics, UI, etc. The system works similarly to the way it was featured on Kickstarter, and should provide a building system in the spirit of games that went before us (including Minecraft™, of course), but that is also distinct from them. C.U.B.E. may be expanded in the future to be a true standalone game if there is demand for it.

What is C.U.B.E.?

C.U.B.E. stands for Camelot Unchained Building Environment, a hybrid online/standalone building game which is being developed as part of Camelot Unchained™. Currently, we are using it to test all aspects of the building system, including destructibility, physics, UI, etc. The system works similarly to the way it was featured on Kickstarter, and should provide a building system in the spirit of games that went before us (including Minecraft™, of course), but that is also distinct from them. C.U.B.E. may be expanded in the future to be a true standalone game if there is demand for it.

More about C.U.B.E.

C.U.B.E. has the same basic “origin story” as games like Minecraft, Trove, and others, in that it is a game in which players can manipulate blocks to build structures. But from there, things begin to diverge quite a lot. To begin with, C.U.B.E.’s graphics and engine is the same one that drives Camelot Unchained. So, “cubers” will not be building in a retro-graphics game, but will enjoy the same level of graphics, effects, and general quality of a modern MMORPG. Additionally, C.U.B.E.’s UI, just like Camelot Unchained’s UI, is built using Chromium, so writing add-ons, mods, etc., are quite easy. Further, C.U.B.E. can use real world physics (player’s choice), so that buildings have to be structurally sound to exist in the world. Through improved graphics, physics, UI, and so much more, C.U.B.E. is taking the core concept of building blocks to the next level. And the best part? It comes along with our game, at no additional charge to our Camelot Unchained Backers!

Updates

  • Added the option to build in a new zone that uses our new terrain engine.
  • Added 20+ materials for a total of over 70 materials to build with!
  • Significant improvement in building rendering performance.
  • Significant improvement in blueprint performance.
  • Increased blueprint size significantly.
  • Significant visual and performance improvements to both world and characters.
  • Added ambient music and sound as well as character movement sounds.
  • Several bug fixes to improve UI, chat, and general stability.

Pledge & Play - No Extra Charge!

Once you pledge to Camelot Unchained, you also gain access to C.U.B.E. No additional charge, no VIP access required - you pledge, and you’ll get to play with C.U.B.E. to your heart’s content, through the rest of Camelot Unchained's development and beyond. Currently, we are striving to get C.U.B.E. back up and running 24x7, but currently it is under construction! Please don’t mind the dust and we will keep all pledges up to date on development.

Pledge now

Pledge & Play - No Extra Charge!

Once you pledge to Camelot Unchained, you also gain access to C.U.B.E. No additional charge, no VIP access required - you pledge, and you’ll get to play with C.U.B.E. to your heart’s content, through the rest of Camelot Unchained's development and beyond. Currently, we are striving to get C.U.B.E. back up and running 24x7, but currently it is under construction! Please don’t mind the dust and we will keep all pledges up to date on development.

Pledge now